about

MAiZE is my first attempt at a lifelong dream of designing a computer/video game. A free demo of the first level of the game is currently available on Itch and Steam, and I am to have the full version of the game ready for release in late 2025. MAiZE is a first-person horror/survival game set in a haunted corn maze.

Wishlist the Full Game On Steam

Download the Free Demo On Steam

Download the Free Demo On Itch

the game

Welcome to the Warren Family Haunted Halloween Corn Maze! Collect all of the harvest items to fill your cornucopia and unlock the exit of the maze! Have fun, and watch out for the scarecrows! Ha-ha! Just kidding! Our maze is completely safe and family friendly - we promise!

Trailers

Teaser Trailer

Screenshots

Credits

Developed and Designed by Michael Henry Daniel

Written by Mark Sheldon

Pumpkimp and jack-o-demon designed by Janiece Anthon, Innovlers

Additional 3d models designed by dan seymour

Music composed by michael henry daniel

Purchased assets

Below is a full list of purchased third-party assets used in the making of MAiZE, and links to those assets.

Environment

Cornstalks: AssetKit

Leaves Texture: BitGem

Scattered Hay Texture: amaranthus

Hay Bales: 3D Disco

Grave Stones: boscorelli3D, 32cm, GetDeadEntertainment, and Surface Maestro

Warren Family Farmhouse: Next Level 3D

Scythe: Donopardo

Field Mouse: Junnici Suko

Scarecrows

Crow: Protofactor, Inc.

Scarecrow Heads: Ozgur Saral

Grave Ghosts

Charley: Pxltiger, Tomations

Carley: Studio New Punch

Benny: Stephaon

Jenny: Yar Abramovich

Barb: Lambrador3D

Ophanim

Nikita00, Leonardo Olivieri Carvalho

Character hair/dressings

Clavus: Space Elsa

Anona: Kujira, BirthStone, FantasyArt3D

Hat Man: Umblefugly, AntjeSSCH

Harvest items

Corn Cob: VIS Games

Apple, Orange, Pear and Grapes: DevDen

Exploding Pumpkin: Chromegekko

Cornucopia Basket: 3D_Molier International

Sage Bush: Ofshora Studio

Special visual Effects

Lightning: JJTW Games

Fog: Palmov Island

Rain: panachai pichetsiriporn

Post-Processing Effects: limitless unity development

Firefly Particle Effects: Unluck Software

Blood Spatter Particle Effects: RealtimeVFXStore

Poison Particle Effects: KuJIKA_Pavel

Slime Effects: Vefects

Translations

Spanish: Saul Alvarez